Tebex Blog
Read about the latest news & updates from Tebex
Read about the latest news & updates from Tebex
Another ruling just closed off Apple's path to fight the DMA. For studio monetization leaders, the more useful question isn't about app stores anymore.
"Tebex delivers. The checkout enjoys a level of trust among Minecraft players that we could never have built with an in-house solution."
The real vendor selection decision for your game payments is liability.
For Payments and Compliance Leads, the real decision isn't checkout design. It's who owns payment, tax, and dispute risk once you sell direct.
Think of Direct-To-Consumer (DTC) as a Monetization Bridge
Friendly fraud is an unavoidable reality of running a game store, but it should not have to break your business
Why Google's new chargeback policy is a bigger deal than most realize.
The latest in Google Play Chargebacks policy in 2026, and what are developers' responsibilities
A player disputes a $5 in-game purchase. Here’s how it impacts your entire payment stack.
A practical guide to direct to consumer (DTC) monetization for game studios, and what to look for in a commerce partner.
Growth in games is no longer a funnel. It is a relationship. At Gamesbeat Summit 2026, a panel on player data and monetization made the shift concrete, and the implications for studio revenue are significant.
New EU consumer rights are coming into force on June 19. Studios that miss the deadline do not just face a fine, but a compounding refund window on every EU sale