Tebex Blog
Read about the latest news & updates from Tebex
Read about the latest news & updates from Tebex
Gamescom is back with 335,000+ developers, publishers, gamers, and more
For game studios weighing who should legally own payments, tax, and disputes, and why that decision now lands on your balance sheet.
A look at what direct to consumer monetization actually requires from a payments partner, and where Tebex fits the picture.
Google Play is shifting payment risk onto developers. Here's what it costs, what it means, and what to ask your payment provider right now.
The 25-30% fee savings headline is real, but it is not why direct-to-consumer sales matter most for game studios.
Another ruling just closed off Apple's path to fight the DMA. For studio monetization leaders, the more useful question isn't about app stores anymore.
"Tebex delivers. The checkout enjoys a level of trust among Minecraft players that we could never have built with an in-house solution."
The real vendor selection decision for your game payments is liability.
For Payments and Compliance Leads, the real decision isn't checkout design. It's who owns payment, tax, and dispute risk once you sell direct.
Think of Direct-To-Consumer (DTC) as a Monetization Bridge
Friendly fraud is an unavoidable reality of running a game store, but it should not have to break your business
Why Google's new chargeback policy is a bigger deal than most realize.